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CHI
2005
ACM
14 years 8 months ago
Intelligent lighting for a better gaming experience
Lighting assumes many aesthetic and communicative functions in game environments that affect attention, immersion, visibility, and emotions. Game environments are dynamic and high...
Magy Seif El-Nasr, Joseph A. Zupko, Keith Miron
ESTIMEDIA
2003
Springer
14 years 1 months ago
Perception Coprocessors for Embedded Systems
Recognizing speech, gestures, and visual features are important interface capabilities for embedded mobile systems. Perception algorithms have many traits in common with more conv...
Binu K. Mathew, Al Davis, Ali Ibrahim
GI
2008
Springer
13 years 9 months ago
A Novel Conceptual Model for Accessing Distributed Data and Applications, as well as Devices
: As data and services are increasingly distributed in the network, rather than stored in a fixed location, one can imagine a scenario in which the Personal Computer, intended as a...
Lucia Terrenghi, Thomas Lang
SIGMOD
2010
ACM
308views Database» more  SIGMOD 2010»
13 years 6 months ago
GBLENDER: towards blending visual query formulation and query processing in graph databases
Given a graph database D and a query graph g, an exact subgraph matching query asks for the set S of graphs in D that contain g as a subgraph. This type of queries find important...
Changjiu Jin, Sourav S. Bhowmick, Xiaokui Xiao, Ja...
CHI
1997
ACM
14 years 16 hour ago
MOBI-D: A Model-Based Development Environment for User-Centered Design
MOBI-D (Model-Based Interface Designer) is a software environment the design and development of user interfaces from declarative interface models. End-users informally describe ta...
Angel R. Puerta, David Maulsby