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WSC
2007
13 years 10 months ago
Fundamentals of simulation modeling
We start with basic terminology and concepts of modeling, and decompose the art of modeling as a process. This overview of the process helps clarify when we should or should not u...
Paul J. Sánchez
CHI
2005
ACM
14 years 8 months ago
Modal spaces: spatial multiplexing to mediate direct-touch input on large displays
We present a new interaction technique for large directtouch displays called Modal Spaces. Modal interfaces require the user to keep track of the state of the system. The Modal Sp...
Katherine Everitt, Chia Shen, Kathy Ryall, Clifton...
EVOW
2009
Springer
14 years 2 months ago
Evolving Simple Art-Based Games
Evolutionary art has a long and distinguished history, and genetic programming is one of only a handful of AI techniques which is used in graphic design and the visual arts. A rece...
Simon Colton, Cameron Browne
CHI
2007
ACM
14 years 8 months ago
iStuff mobile: rapidly prototyping new mobile phone interfaces for ubiquitous computing
iStuff Mobile is the first rapid prototyping framework that helps explore new sensor-based interfaces with existing mobile phones. It focuses on sensor-enhanced physical interface...
Rafael Ballagas, Faraz Memon, Rene Reiners, Jan O....
HICSS
2010
IEEE
208views Biometrics» more  HICSS 2010»
14 years 2 months ago
Using Personality Factors to Predict Interface Learning Performance
This current study explored the impact of individual differences in personality factors on interface interaction and learning performance in both an interactive visualization and ...
Tera Marie Green, Dong Hyun Jeong, Brian Fisher