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107
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IUI
2010
ACM
15 years 11 months ago
Rush: repeated recommendations on mobile devices
We present rush as a recommendation-based interaction and visualization technique for repeated item selection from large data sets on mobile touch screen devices. Proposals and ch...
Dominikus Baur, Sebastian Boring, Andreas Butz
110
Voted
ROBOCOMM
2007
IEEE
15 years 9 months ago
A networked robot system for wireless network emulation
Abstract—A major barrier to advancing modern wireless networking research is the lack of an effective wireless network simulation platform that simultaneously offers high fideli...
Tzi-cker Chiueh, Rupa Krishnan, Pradipta De, Jui-H...
116
Voted
UIST
2009
ACM
15 years 9 months ago
EverybodyLovesSketch: 3D sketching for a broader audience
We present EverybodyLovesSketch, a gesture-based 3D curve sketching system for rapid ideation and visualization of 3D forms, aimed at a broad audience. We first analyze traditiona...
Seok-Hyung Bae, Ravin Balakrishnan, Karan Singh
123
Voted
AIIDE
2008
15 years 5 months ago
Automatic Generation of Game Level Solutions as Storyboards
Interactive Storytelling techniques are attracting much interest for their potential to develop new game genres but also as another form of procedural content generation, specific...
David Pizzi, Marc Cavazza, Alex Whittaker, Jean-Lu...
120
Voted
BMCBI
2008
163views more  BMCBI 2008»
15 years 2 months ago
The Annotation, Mapping, Expression and Network (AMEN) suite of tools for molecular systems biology
Background: High-throughput genome biological experiments yield large and multifaceted datasets that require flexible and user-friendly analysis tools to facilitate their interpre...
Frédéric Chalmel, Michael Primig