Sciweavers

804 search results - page 121 / 161
» Designing Effective Notifications for Collaborative Developm...
Sort
View
134
Voted
ICSE
2010
IEEE-ACM
15 years 15 days ago
Synthesized essence: what game jams teach about prototyping of new software products
The development of video games comprises engineering teams within various disciplines, e.g., software engineering, game production, and creative arts. Game jams are a promising ap...
Juergen Musil, Angelika Schweda, Dietmar Winkler, ...
WSC
1997
15 years 3 months ago
A Performance Monitoring Application for Distributed Interactive Simulations (DIS)
This paper discusses the design, development, and use of a performance monitoring tool for Distributed Interactive Simulations (DIS). A typical DIS environment consists of hundred...
David B. Cavitt, C. Michael Overstreet, Kurt Maly
AAMAS
2008
Springer
15 years 2 months ago
A capabilities-based model for adaptive organizations
Multiagent systems have become popular over the last few years for building complex, adaptive systems in a distributed, heterogeneous setting. Multiagent systems tend to be more r...
Scott A. DeLoach, Walamitien H. Oyenan, Eric T. Ma...
JCP
2008
112views more  JCP 2008»
15 years 2 months ago
Speech Displaces the Graphical Crowd
Developers of visual Interface Design Environments (IDEs), like Microsoft Visual Studio and Java NetBeans, are competing in producing pretty crowded graphical interfaces in order t...
Mohammad M. Alsuraihi, Dimitris I. Rigas
MIDDLEWARE
2005
Springer
15 years 8 months ago
An aspect-oriented ambient intelligence middleware platform
Currently, the interest in Ambient Intelligence (or AmI) has increased exponentially due to the widespread use of portable devices. Users demand more and more functionality from t...
Lidia Fuentes, Daniel Jiménez