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FUNGAMES
2010
15 years 3 months ago
Recognizing self in puppet controlled virtual avatars
Recent work in neuroscience suggests that there is a common coding in the brain between perception, imagination and execution of movement. Further, this common coding is considere...
Ali Mazalek, Michael Nitsche, Sanjay Chandrasekhar...
CHI
2005
ACM
16 years 2 months ago
Automating the detection of breaks in continuous user experience with computer games
This paper describes an approach towards automating the identification of design problems with three-dimensional mediated or gaming environments through the capture and query of u...
Tim Marsh, Kiyoung Yang, Cyrus Shahabi, Wee Ling W...
AINA
2007
IEEE
15 years 8 months ago
A Testbed with a Practical Smart Antenna for Directional MAC Protocols in Ad hoc Networks
Recently, several MAC protocols using directional antennas have been proposed for ad hoc networks, which are mainly evaluated by computer simulations. This paper develops a MAC pr...
Hikaru Mitsuhashi, Masahiro Watanabe, Sadao Obana,...
APSEC
2007
IEEE
15 years 8 months ago
An Executable UML with OCL-based Action Semantics Language
Executable UML allows precisely describing the softtem at a higher level of abstraction. It bridges the semantics gap between the UML design models and the implementation. The exe...
Ke Jiang, Lei Zhang, Shigeru Miyake
SAINT
2005
IEEE
15 years 8 months ago
A Context-centric Security Middleware for Service Provisioning in Pervasive Computing
Pervasive user mobility, wireless connectivity and the widespread diffusion of portable devices raise new challenges for ubiquitous service provisioning. An emerging architecture ...
Antonio Corradi, Rebecca Montanari, Daniela Tibald...