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ACMDIS
2010
ACM
13 years 7 months ago
Design from the everyday: continuously evolving, embedded exploratory prototypes
One of the major challenges in the design of social technologies is the evaluation of their qualities of use and how they are appropriated over time. While the field of HCI abound...
Clint Heyer, Margot Brereton
HRI
2009
ACM
14 years 2 months ago
Probo: a testbed for human robot interaction
The concept of the huggable robot Probo is a result of the desire to improve the living conditions of children in hospital environment. These children need distraction and lots of...
Kristof Goris, Jelle Saldien, Dirk Lefeber
MM
1997
ACM
117views Multimedia» more  MM 1997»
13 years 11 months ago
What Should a Wildebeest Say? Interactive Nature Films for High School Classrooms
Nature documentaries play an important role in high school biology classrooms, yet they deliver a passive and biased account of the behavior of organisms. To engage students in mo...
Brian K. Smith, Brian J. Reiser
GI
2009
Springer
14 years 4 days ago
Tokenized Interaction Architecture
: Out-of-Home (OOH) advertising is currently advancing into a new era: “pervasive advertising” is one of the buzz words describing a soft change from the traditional push-only ...
Boxian Dong, Bernhard Wally, Alois Ferscha
ASSETS
2010
ACM
13 years 2 months ago
Utterance-based systems: organization and design of AAC interfaces
Electronic Augmented and Alternative Communication (AAC) systems provide a method for people with severe speech impairments to communicate by selecting what they desire to say, an...
Timothy J. Walsh