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ACMDIS
2010
ACM
15 years 1 months ago
Designing for the invisible: user-centered design of infrastructure awareness systems
Infrastructure awareness systems reveal invisible aspects of infrastructures to their existing or potential users. Designing such systems is challenging as it requires making visi...
Juan David Hincapié-Ramos, Aurélien ...
CHI
2002
ACM
16 years 4 months ago
Applying patterns of cooperative interaction to work (re)design: e-government and planning
This paper presents patterns of cooperative interaction derived from ethnographic studies of cooperative work as devices for generalisation, re-use and design. These patterns cons...
David Martin, Mark Rouncefield, Ian Sommerville
CSCW
2011
ACM
14 years 11 months ago
Designing incentives for inexpert human raters
The emergence of online labor markets makes it far easier to use individual human raters to evaluate materials for data collection and analysis in the social sciences. In this pap...
Aaron D. Shaw, John J. Horton, Daniel L. Chen
CHI
2010
ACM
15 years 10 months ago
How to support designers in getting hold of the immaterial material of software
When designing novel GUI controls, interaction designers are challenged by the “immaterial” materiality of the digital domain; they lack tools that effectively support a refle...
Fatih Kursat Ozenc, Miso Kim, John Zimmerman, Step...
110
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OZCHI
2009
ACM
15 years 10 months ago
Designing situations
This paper extends the analytic framework Suchman used in Plans and Situated Actions by using it as a tool in the design of interactive, immersive environments that rely on human ...
Toni Robertson, Lian Loke