This paper explores the concept of somaesthetics as an approach to the design of expressive interaction. This concept is exemplified through the design process of soft(n), an inte...
s on Human Factors in Computing Systems. CHI ‘07. New York: ACM, 2007. university environment at scale, with structure, and with rigor. The notion of studio culture and learning ...
The WeSpace is a long-term project dedicated to the creation of environments supporting walkup and share collaboration among small groups. The focus of our system design has been ...
Hao Jiang, Daniel Wigdor, Clifton Forlines, Chia S...
Emotions are an often overlooked aspect of work since they are not included in formal work models. However, they continue provide critical information as well as be part of a rich...
The paper introduces a pervasive digital artwork which harnesses live heart-rate and GPS data to create a novel experience on a Pocket PC. The aims of the project, the technologie...
Stephen Boyd Davis, Magnus Moar, John Cox, Chris R...