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HRI
2011
ACM
13 years 7 days ago
Human-robot proxemics: physical and psychological distancing in human-robot interaction
To seamlessly integrate into the human physical and social environment, robots must display appropriate proxemic behavior—that is, follow societal norms in establishing their ph...
Jonathan Mumm, Bilge Mutlu
UIST
2010
ACM
13 years 6 months ago
Multitoe: high-precision interaction with back-projected floors based on high-resolution multi-touch input
Tabletop applications cannot display more than a few dozen on-screen objects. The reason is their limited size: tables cannot become larger than arm's length without giving u...
Thomas Augsten, Konstantin Kaefer, René Meu...
EUSFLAT
2009
156views Fuzzy Logic» more  EUSFLAT 2009»
13 years 6 months ago
Interactive Fuzzy Modeling by Evolutionary Multiobjective Optimization with User Preference
One of the new trends in genetic fuzzy systems (GFS) is the use of evolutionary multiobjective optimization (EMO) algorithms. This is because EMO algorithms can easily handle two c...
Yusuke Nojima, Hisao Ishibuchi
MOBISYS
2011
ACM
12 years 11 months ago
Odessa: enabling interactive perception applications on mobile devices
Resource constrained mobile devices need to leverage computation on nearby servers to run responsive applications that recognize objects, people, or gestures from real-time video....
Moo-Ryong Ra, Anmol Sheth, Lily B. Mummert, Padman...
KDD
2012
ACM
226views Data Mining» more  KDD 2012»
11 years 11 months ago
TourViz: interactive visualization of connection pathways in large graphs
We present TOURVIZ, a system that helps its users to interactively visualize and make sense in large network datasets. In particular, it takes as input a set of nodes the user spe...
Duen Horng Chau, Leman Akoglu, Jilles Vreeken, Han...