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DPPI
2007
ACM
14 years 21 days ago
A study in play, pleasure and interaction design
This paper focuses on the design of pleasurably playful interfaces within an interactive art context. It describes the development of a framework of thirteen pleasures of play and ...
Brigid M. Costello, Ernest A. Edmonds
HRI
2009
ACM
14 years 3 months ago
The snackbot: documenting the design of a robot for long-term human-robot interaction
We present the design of the Snackbot, a robot that will deliver snacks in our university buildings. The robot is intended to provide a useful, continuing service and to serve as ...
Min Kyung Lee, Jodi Forlizzi, Paul E. Rybski, Fred...
CHI
2002
ACM
14 years 9 months ago
A visual language for sketching large and complex interactive designs
Informal, sketch-based design tools closely match the work practices of user interface designers. Current tools, however, are limited in the size and complexity of interaction tha...
James Lin, Michael Thomsen, James A. Landay
CHI
2009
ACM
14 years 9 months ago
Improving with age: designing enduring interactive products
This study explores people's relationships with digital and non-digital objects in the home--with an eye toward the ways in which products improve rather than deteriorate ove...
William Odom, James Pierce
AOSE
2000
Springer
14 years 1 months ago
Designing Agent-Oriented Systems by Analysing Agent Interactions
We propose a preliminary methodology for agent-oriented software engineering based on the idea of agent interaction analysis. This approach uses interactions between undetermined a...
Simon Miles, Mike Joy, Michael Luck