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EUROPAR
2009
Springer
14 years 3 months ago
Searching for Concurrent Design Patterns in Video Games
The transition to multicore architectures has dramatically underscored the necessity for parallelism in software. In particular, while new gaming consoles are by and large multicor...
Micah J. Best, Alexandra Fedorova, Ryan Dickie, An...
SOQUA
2007
13 years 10 months ago
Designing multi-layers self-adaptive complex applications
The impossibility of statically determining the behavior of complex systems that interact at runtime with heterogeneous devices and remote entities, may lead to unexpected system ...
Davide Lorenzoli, Davide Tosi, Salvatore Venticinq...
ASWEC
2007
IEEE
14 years 3 months ago
A Configurable Event Correlation Architecture for Adaptive J2EE Applications
Distributed applications that adapt as their environment changes are developed from selfmanaging, self-configuring and self-optimising behaviours. This requires constant monitorin...
Yan Liu, Ian Gorton, Vinh Khanh Le
ICSE
2000
IEEE-ACM
14 years 14 days ago
A case study of open source software development: the Apache server
According to its proponents, open source style software development has the capacity to compete successfully, and perhaps in many cases displace, traditional commercial developmen...
Audris Mockus, Roy T. Fielding, James D. Herbsleb
ISPASS
2009
IEEE
14 years 3 months ago
Analyzing CUDA workloads using a detailed GPU simulator
Modern Graphic Processing Units (GPUs) provide sufficiently flexible programming models that understanding their performance can provide insight in designing tomorrow’s manyco...
Ali Bakhoda, George L. Yuan, Wilson W. L. Fung, He...