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SIGCSE
2006
ACM
211views Education» more  SIGCSE 2006»
14 years 1 months ago
Multimodal communication in the classroom: what does it mean for us?
Experimentation has shown that in-class educational technologies, by permitting anonymous, authored participation, can dramatically alter student communications in the classroom. ...
Tamara Denning, William G. Griswold, Beth Simon, M...
HUC
2004
Springer
14 years 1 months ago
Infrastructures and Their Discontents: Implications for Ubicomp
Abstract. Infrastructures (persistent socio-technical systems over which services are delivered) are normally taken for granted by their users, but are powerful forces of constrain...
Scott D. Mainwaring, Michele F. Chang, Ken Anderso...
CHI
1998
ACM
13 years 12 months ago
National Geographic Unplugged: Classroom-Centered Design of Interactive Nature Films
Designing computer-based learning environments must account for the context in which activity occurs, the tasks that students perform, and the tools that facilitate these tasks. W...
Brian K. Smith, Brian J. Reiser
ACMDIS
2006
ACM
13 years 11 months ago
Randomness as a resource for design
Randomness is being harnessed in the design of some interactive systems. This is observed in random blogs, random web searching, and in particular Apple's iPod Shuffle. Yet t...
Tuck Wah Leong, Frank Vetere, Steve Howard
CHI
2005
ACM
14 years 8 months ago
The uses of personal networked digital imaging: an empirical study of cameraphone photos and sharing
Developments in networked digital imaging promise to substantially affect the near-universal experience of personal photography. Designing technology for image capture and sharing...
Nancy A. Van House, Marc Davis, Morgan Ames, Megan...