The development of video games comprises engineering teams within various disciplines, e.g., software engineering, game production, and creative arts. Game jams are a promising ap...
Current technologies aimed at supporting processes – whether it is a business process or a learning process – are usually based on using a dedicated set of metadata to describ...
People have developed a variety of conventions for negotiating face-to-face interruptions. The physical distribution of teams, however, together with the use of computer-mediated ...
In this paper we ask to what extent collective cognition can be supported and sustained in classroom practices. One major challenge for learning in technology-rich, collaborative ...
This paper focuses on the production of authoring tools that teachers may use to prototype interactive geographical web applications. We present some computational models and a too...
The Nhan Luong, Thierry Nodenot, Philippe Lopist&e...