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CHI
2002
ACM
14 years 8 months ago
Unremarkable computing
In this paper, we seek to contribute to the Ubiquitous Computing agenda by focusing on one of its earliest, but most difficult, design ambitions ? making technology "invisibl...
Peter Tolmie, James Pycock, Tim Diggins, Allan Mac...
CHI
2007
ACM
14 years 8 months ago
Transfer scenarios: grounding innovation with marginal practices
Transfer scenarios is a method developed to support the design of innovative interactive technology. Such a method should help the designer to come up with inventive ideas, and at...
Sara Ljungblad, Lars Erik Holmquist
AI
2009
Springer
14 years 2 months ago
Grid-Enabled Adaptive Metamodeling and Active Learning for Computer Based Design
Many complex, real world phenomena are difficult to study directly using controlled experiments. Instead, the use of computer simulations has become commonplace as a feasible alte...
Dirk Gorissen
CHI
2004
ACM
14 years 8 months ago
Catalyzing social interaction with ubiquitous computing: a needs assessment of elders coping with cognitive decline
This paper describes design directions for ubiquitous computing to facilitate social interaction. The study focuses on elders coping with cognitive decline and their caregivers, b...
Margaret E. Morris, Jay Lundell, Eric Dishman
SIGCSE
2005
ACM
192views Education» more  SIGCSE 2005»
14 years 1 months ago
Ubiquitous presenter: increasing student access and control in a digital lecturing environment
The University of Washington’s Classroom Presenter lecturing system enables an active lecturing environment by combining a standard electronic slide presentation format with the...
Michelle Wilkerson, William G. Griswold, Beth Simo...