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» Designing Interfaces for art applications
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CHI
2005
ACM
16 years 6 months ago
Stencils-based tutorials: design and evaluation
Users of traditional tutorials and help systems often have difficulty finding the components described or pictured in the procedural instructions. Users also unintentionally miss ...
Caitlin Kelleher, Randy Pausch
IPPS
2009
IEEE
16 years 17 days ago
Exploring the multiple-GPU design space
Graphics Processing Units (GPUs) have been growing in popularity due to their impressive processing capabilities, and with general purpose programming languages such as NVIDIA’s...
Dana Schaa, David R. Kaeli
ICIAP
1995
ACM
15 years 9 months ago
PhotoPix: an Object-Oriented Framework for Digital Image Processing Systems
This work describes how the use of object-oriented technology can help to separate the implementation of algorithms in digital image processing systems from the coding of “non-es...
Alisson Augusto Souza Sol, Arnaldo de Albuquerque ...
WWW
2007
ACM
16 years 6 months ago
A framework for rapid integration of presentation components
The development of user interfaces (UIs) is one of the most timeconsuming aspects in software development. In this context, the lack of proper reuse mechanisms for UIs is increasi...
Boualem Benatallah, Fabio Casati, Florian Daniel, ...
CHI
2010
ACM
16 years 23 days ago
Worlds of information: designing for engagement at a public multi-touch display
In designing for engagement at a public multi-touch installation, we identified supporting multiple users and allowing for gradual discovery as challenges. In this paper, we prese...
Giulio Jacucci, Ann Morrison, Gabriela T. Richard,...