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» Designing Interfaces for art applications
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CSCW
2008
ACM
13 years 9 months ago
Understanding collective play in an urban screen game
In recent years there has been a growing interest in urban screen applications. While there have been several deployments of these technologies in our urban environments, surprisi...
Kenton O'Hara, Maxine Glancy, Simon Robertshaw
PPOPP
2012
ACM
12 years 3 months ago
Chestnut: a GPU programming language for non-experts
Graphics processing units (GPUs) are powerful devices capable of rapid parallel computation. GPU programming, however, can be quite difficult, limiting its use to experienced prog...
Andrew Stromme, Ryan Carlson, Tia Newhall
GI
2004
Springer
14 years 1 months ago
Distributed Job Scheduling in a Peer-to-Peer Video Recording System
: Since the advent of Gnutella, Peer-to-Peer (P2P) protocols have matured towards a fundamental design element for large-scale, self-organising distributed systems. Many research e...
Curt Cramer, Kendy Kutzner, Thomas Fuhrmann
VRST
2009
ACM
14 years 2 months ago
Gaze behavior and visual attention model when turning in virtual environments
In this paper we analyze and try to predict the gaze behavior of users navigating in virtual environments. We focus on first-person navigation in virtual environments which invol...
Sébastien Hillaire, Anatole Lécuyer,...
WIKIS
2006
ACM
14 years 1 months ago
Semantic Wikipedia
Wikipedia is the world’s largest collaboratively edited source of encyclopaedic knowledge. But in spite of its utility, its contents are barely machine-interpretable. Structural...
Heiko Haller, Markus Krötzsch, Max Völke...