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CHI
2009
ACM
14 years 9 months ago
Designing for and with diaspora: a case study of work for the truth and reconciliation commission of liberia
We describe our experiences in designing new media technologies in cooperation with Liberia's Truth and Reconciliation Commission. This work includes two major projects: a dy...
Michael L. Best, Thomas N. Smyth, Daniel Serrano-B...
SIGSOFT
2000
ACM
14 years 25 days ago
Experience report: using RESOLVE/C++ for commercial software
Academic research sometimes suffers from the “ivory tower” problem: some ideas that sound good in theory do not necessarily work well in practice. An example of research that ...
Joseph E. Hollingsworth, Lori Blankenship, Bruce W...
CHI
2005
ACM
14 years 8 months ago
Parallel worlds: immersion in location-based experiences
This paper analyses the stages and circumstances for immersion based on quantitative and qualitative feedback from 563 people who took part in a three week long public trial of a ...
Ben J. C. Clayton, Erik Geelhoed, Josephine Reid, ...
ICALT
2005
IEEE
14 years 2 months ago
Designing Web-Based Interactive Learning Environments for Problem-Based Learning
Problem-based learning is a pedagogical strategy that centers learning activities around the investigation and development of solutions to complex and ill-structured authentic pro...
Lin Qiu, Christopher Riesbeck
CIRA
2007
IEEE
148views Robotics» more  CIRA 2007»
14 years 2 months ago
Reinforcement Learning with a Supervisor for a Mobile Robot in a Real-world Environment
– This paper describes two experiments with supervised reinforcement learning (RL) on a real, mobile robot. Two types of experiments were preformed. One tests the robot’s relia...
Karla Conn, Richard Alan Peters II