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SIGUCCS
2005
ACM
14 years 3 months ago
An augmented campus design for context-aware service provision
This paper deals with the design of a multi-modal system for pervasive context-aware service provision and humanenvironment interaction in augmented environments by the use of Per...
Alessandro Genco, Giuseppe Reina, Paolo Raccuglia,...
FUNGAMES
2008
13 years 11 months ago
Test-Bed for Multimodal Games on Mobile Devices
We present a test-bed platform for the iterative design of multimodal games on a mobile phone or a PDA. While our test-bed platform is general to multimodal systems, in this paper ...
Marcello Coiana, Alex Conconi, Laurence Nigay, Mic...
MUM
2004
ACM
99views Multimedia» more  MUM 2004»
14 years 3 months ago
The Road Rager: making use of traffic encounters in a mobile multiplayer game
We present Road Rager, a prototype built in order to explore our hypothesis that proximity and a possibility to identify other players during temporary encounters could spur socia...
Liselott Brunnberg
CHI
2007
ACM
14 years 10 months ago
Towards the perfect infrastructure for usability testing on mobile devices
In this paper, we describe various setups that allow usability professionals to conduct effective user studies on mobile devices. We describe the factors relevant when building a ...
Rudy Schusteritsch, Carolyn Y. Wei, Mark LaRosa
KDD
2012
ACM
199views Data Mining» more  KDD 2012»
12 years 7 days ago
Trustworthy online controlled experiments: five puzzling outcomes explained
Online controlled experiments are often utilized to make datadriven decisions at Amazon, Microsoft, eBay, Facebook, Google, Yahoo, Zynga, and at many other companies. While the th...
Ron Kohavi, Alex Deng, Brian Frasca, Roger Longbot...