Sciweavers

1825 search results - page 6 / 365
» Designing Mobile Learning Experiences
Sort
View
JCDL
2009
ACM
166views Education» more  JCDL 2009»
14 years 1 months ago
Designing the reading experience for scanned multi-lingual picture books on mobile phones
This paper reports on an adaption of the existing PopoutText and ClearText display techniques to mobile phones. It explains the design rationale for a freely available iPhone appl...
Benjamin B. Bederson, Alexander J. Quinn, Allison ...
MSWIM
2005
ACM
14 years 27 days ago
Using statistical design of experiments for analyzing mobile ad hoc networks
The performance of mobile ad hoc networks can be influenced by numerous factors, including protocol design at every layer; parameter settings such as retransmission limits and ti...
Michael W. Totaro, Dmitri D. Perkins
MMS
2010
13 years 5 months ago
Gaming on the move: urban experience as a new paradigm for mobile pervasive game design
In this paper, we describe a pervasive treasure hunting game: “Team exploration” based on the Transhumance ad hoc wifi platform. The testers of this game came up with innovati...
Annie Gentes, Aude Guyot-Mbodji, Isabelle M. Demeu...
MHCI
2005
Springer
14 years 25 days ago
Mystery in the museum: collaborative learning activities using handheld devices
In this paper, we describe the experience of designing a collaborative learning activity for a traditional historical/cultural museum. The activity, based on a “Mystery in the M...
Jorge Simarro Cabrera, Henar Muñoz Frutos, ...