Deterministic replay systems record and reproduce the execution of a hardware or software system. In contrast to replaying execution on uniprocessors, deterministic replay on mult...
Kaushik Veeraraghavan, Dongyoon Lee, Benjamin West...
This practical tutorial introduces the features available in Haskell for writing parallel and concurrent programs. We first describe how to write semi-explicit parallel programs b...
A software system interacts with third-party libraries through various APIs. Insufficient documentation and constant refactorings of third-party libraries make API library reuse ...
Tao Xie, Mithun Acharya, Suresh Thummalapenta, Kun...
—Distributed file systems that use multiple servers to store data in parallel are becoming commonplace. Much work has already gone into such systems to maximize data throughput....
Nawab Ali, Ananth Devulapalli, Dennis Dalessandro,...