Many studies have shown how knowledge workers face challenges while multi-tasking among several projects and initiatives at the workplace. Researchers and consultants of personal p...
Various sectors in developing countries are typically dominated by the presence of a large number of small and microbusinesses that operate in an informal, unorganized manner. Man...
Arun Kumar, Nitendra Rajput, Sheetal K. Agarwal, D...
Studies of information seeking and workplace collaboration often find that social relationships are a strong factor in determining who collaborates with whom. Social networks prov...
Mobile devices make ideal personal ambient information systems given their ubiquitous adoption by users and their rich context knowledge of users’ activity. However, we believe ...
In this paper, we describe the design and development of a social game called Familiars. Inspired by the daemons in Pullman’s “Dark Material” trilogy, Familiars are animal c...
Ben Kirman, Eva Ferrari, Shaun Lawson, Jonathan Fr...