Sciweavers

2713 search results - page 149 / 543
» Designing Personal Tele-Embodiment
Sort
View
TEI
2010
ACM
135views Hardware» more  TEI 2010»
14 years 4 months ago
Hands and fingers: a mobile platform for a person-centric network of computational objects
We describe a practical vision of ubiquitous computing with tangible interfaces, that orbits around an individual and is mediated by his or her personal consumer electronic device...
John Kestner, Henry Holtzman
EDBTW
2010
Springer
14 years 4 months ago
Collaborative data privacy for the web
While data privacy is a human right, it is challenging to enforce it. For example, if multiple retailers execute a single order at Amazon Marketplace, each retailer can use diffe...
Clemens Heidinger, Erik Buchmann, Klemens Böh...
EUROPAR
2009
Springer
14 years 3 months ago
POGGI: Puzzle-Based Online Games on Grid Infrastructures
Massively Multiplayer Online Games (MMOGs) currently entertain millions of players daily. To keep these players online and generate revenue, MMOGs are currently relying on manually...
Alexandru Iosup
MHCI
2009
Springer
14 years 3 months ago
Using handheld devices for mobile interaction with displays in home environments
An increasing number of households are equipped with a large number of TV sets and more and more of them are large highresolution displays. Furthermore, we see the integration of ...
Andreas Lorenz, Clara Fernandez De Castro, Enrico ...
ASSETS
2009
ACM
14 years 3 months ago
ClassInFocus: enabling improved visual attention strategies for deaf and hard of hearing students
Deaf and hard of hearing students must juggle their visual attention in current classroom settings. Managing many visual sources of information (instructor, interpreter or caption...
Anna Carpenter Cavender, Jeffrey P. Bigham, Richar...