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» Designing Pervasive Games for Learning
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CE
2008
86views more  CE 2008»
13 years 7 months ago
Computer game design: Opportunities for successful learning
Developing children as successful learners is a key aim of A Curriculum for Excellence in Scotland. This paper presents qualitative results from an eight week exploratory field st...
Judy Robertson, Cathrin Howells
IWEC
2007
13 years 9 months ago
Pass the Ball: Game-Based Learning of Software Design
Based on our experience using active learning methods to teach object-oriented software design we propose a game-based approach to take the classroom experience into a virtual envi...
Guillermo Jiménez-Díaz, Mercedes G&o...
VSGAMES
2010
139views Game Theory» more  VSGAMES 2010»
13 years 5 months ago
Attentional Cueing in Serious Games
—Games, and serious games especially, revolve around learning new material and integrating this into a mental model. However, playing games can be cognitively demanding and novic...
Erik D. Van der Spek, Herre van Oostendorp, Pieter...
PERCOM
2008
ACM
14 years 7 months ago
Data-centric middleware for context-aware pervasive computing
The complexity of developing and deploying context-aware pervasive-computing applications calls for distributed software infrastructures that assist applications to collect, aggre...
Guanling Chen, Ming Li, David Kotz
JCP
2007
135views more  JCP 2007»
13 years 7 months ago
A Design Requirements Framework for Mobile Learning Environments
—This paper proposes a conceptual framework for mobile learning applications that provides systematic support for mobile learning experience design. It is based on a combination ...
David Parsons, Hokyoung Ryu, Mark Cranshaw