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DAIS
2009
13 years 10 months ago
SoundPark: Towards Highly Collaborative Game Support in a Ubiquitous Computing Architecture
Ubiquitous computing architectures enable interaction and collaboration in multi-user applications. We explore the challenges of integrating the disparate services required in such...
Romain Pellerin, Nicolas Bouillot, Tatiana Pietkie...
GLOBECOM
2008
IEEE
13 years 10 months ago
Cross-Layer Rate Allocation for Multimedia Applications in Pervasive Computing Environment
Abstract— An important issue for supporting multimedia applications in multiple heterogeneous networks, a typical pervasive computing environment, is how to optimize the rate all...
Liang Zhou, Benoit Geller, Anne Wei, Baoyu Zheng, ...
CCGRID
2008
IEEE
13 years 9 months ago
Fault Tolerance and Recovery of Scientific Workflows on Computational Grids
In this paper, we describe the design and implementation of two mechanisms for fault-tolerance and recovery for complex scientific workflows on computational grids. We present our ...
Gopi Kandaswamy, Anirban Mandal, Daniel A. Reed
DASFAA
2008
IEEE
156views Database» more  DASFAA 2008»
13 years 9 months ago
Load Balancing for Moving Object Management in a P2P Network
Abstract. Online games and location-based services now form the potential application domains for the P2P paradigm. In P2P systems, balancing the workload is essential for overall ...
Mohammed Eunus Ali, Egemen Tanin, Rui Zhang, Lars ...
AO
2007
111views more  AO 2007»
13 years 9 months ago
Let's talk about our "being": A linguistic-based ontology framework for coordinating agents
Abstract. In open scenarios, agents willing to cooperate must impact the communication barrier between them and their unknown partners. If agents are not relying on any agreement a...
Maria Teresa Pazienza, Savino Sguera, Armando Stel...
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