Sciweavers

165 search results - page 29 / 33
» Designing Social Navigation for a Virtual Community of Pract...
Sort
View
CSCW
2008
ACM
13 years 9 months ago
A hybrid cultural ecology: world of warcraft in China
We analyze online gaming as a site of collaboration in a digital-physical hybrid. We ground our analysis in findings from an ethnographic study of the online game World of Warcraf...
Silvia Lindtner, Bonnie A. Nardi, Yang Wang 0005, ...
IWC
2006
92views more  IWC 2006»
13 years 7 months ago
Awareness and teamwork in computer-supported collaborations
A contemporary approach to describing and theorizing about joint human endeavor is to posit `knowledge in common' as a basis for awareness and coordination. Recent analysis h...
John M. Carroll, Mary Beth Rosson, Gregorio Conver...
CHI
1996
ACM
13 years 11 months ago
Technomethodology: Paradoxes and Possibilities
The design of CSCW systems has often had its roots in ethnomethodological understandings of work and investigations of working settings. Increasingly, we are also seeing these ide...
Graham Button, Paul Dourish
GROUP
2003
ACM
14 years 22 days ago
Increasing workplace independence for people with cognitive disabilities by leveraging distributed cognition among caregivers an
In this paper we describe a current group configuration that is used to support people with cognitive disabilities (hereinafter referred to as “clients”) in the workplace. A c...
Stefan Carmien, Rogerio DePaula, Andrew Gorman, An...
PUC
2010
87views more  PUC 2010»
13 years 5 months ago
Pursuing genius loci: interaction design and natural places
Human computer interaction (HCI) has little explored everyday life and enriching experiences in rural, wilderness and other predominantly ‘‘natural’’ places despite their s...
Nicola J. Bidwell, David Browning