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» Designing SpeechActs: Issues in Speech User Interfaces
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CHI
2004
ACM
14 years 8 months ago
The usability of massively multiplayer online roleplaying games: designing for new users
This study examines the usability challenges faced by new players of massively multiplayer online role-playing games (MMORPGs), one of the fastest-growing segments of the video ga...
Steve Cornett
ICMI
2003
Springer
164views Biometrics» more  ICMI 2003»
14 years 26 days ago
A visually grounded natural language interface for reference to spatial scenes
Many user interfaces, from graphic design programs to navigation aids in cars, share a virtual space with the user. Such applications are often ideal candidates for speech interfa...
Peter Gorniak, Deb Roy
CHI
2006
ACM
14 years 8 months ago
Collaborative simulation interface for planning disaster measures
We introduce a disaster simulation system that supports collaborative planning of disaster measures. While several simulation tools are available for examination and evaluation of...
Kazue Kobayashi, Atsunobu Narita, Mitsunori Hirano...
ESCIENCE
2006
IEEE
13 years 9 months ago
Towards User-Defined Performance Monitoring of Distributed Java Applications
This paper presents a new approach to the issues of performance monitoring and visualization of distributed applications using the J-OCM monitoring system. We are focusing on the ...
Wlodzimierz Funika, Piotr Godowski, Piotr Pegiel, ...
WWW
2008
ACM
14 years 8 months ago
Webanywhere: enabling a screen reading interface for the web on any computer
People often use computers other than their own to access web content, but blind users are restricted to using computers equipped with expensive, special-purpose screen reading pr...
Jeffrey P. Bigham, Craig Prince, Richard E. Ladner