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» Designing Storytelling Games That Encourage Narrative Play
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STORYTELLING
2007
Springer
14 years 1 months ago
Adding Aspects of "Implicit Creation" to the Authoring Process in Interactive Storytelling
In Interactive Digital Storytelling (IDS), new design processes are needed for authors to fully embrace the emergent properties of this dynamic novel medium. As a counterpart to tr...
Ulrike Spierling
DIGRA
2005
Springer
14 years 27 days ago
Narrative Structure in Trans-Reality Role-Playing Games: Integrating Story Construction from Live Action, Table Top and Computer
Trans-reality role-playing games are conceived of as a form of role-playing game evolving from and integrating established table-top, live-action and computer-based role-playing f...
Craig A. Lindley, Mirjam Eladhari
TIDSE
2004
Springer
14 years 21 days ago
Exploring Narratives for Physical Play: A Pop-Up Guide to an Interactive Playground
In this paper, we discuss a conceptual project in which students from the University of Southern Denmark combined the elements of physical play with interactive technology to creat...
Kyle Kilbourn, Larisa Sitorus, Ken Zupan, Johnny H...
ATAL
2011
Springer
12 years 7 months ago
Interactive storytelling with temporal planning
Narrative time has an important role to play in Interactive Storytelling (IS) systems. In contrast to prevailing IS approaches which use implicit models of time, in our work we ha...
Julie Porteous, Jonathan Teutenberg, Fred Charles,...
CHI
2005
ACM
14 years 7 months ago
ECHOES: encouraging companionship, home organization, and entertainment in seniors
The ECHOES project (Encouraging Companionship, Home Organization, and Entertainment in Seniors), is focused on understanding and improving aspects of companionship in senior popul...
Justin Donaldson, Joshua Evnin, Sidharth Saxena