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» Designing Ubiquitous Computing Systems for Sports Equipment
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CCGRID
2003
IEEE
15 years 9 months ago
Kernel Level Speculative DSM
Interprocess communication (IPC) is ubiquitous in today's computing world. One of the simplest mechanisms for IPC is shared memory. We present a system that enhances the Syst...
Cristian Tapus
166
Voted
HCI
2009
15 years 3 months ago
Augmenting Sticky Notes as an I/O Interface
The design and implementation of systems that combine both the utilities of the digital world as well as intrinsic affordances of traditional artifacts are challenging. In this pap...
Pranav Mistry, Pattie Maes
LCN
2003
IEEE
15 years 11 months ago
Evaluating System Performance in Gigabit Networks
- With the current wide deployment of Gigabit Ethernet technology in the backbone and workgroup switches, the network performance bottleneck has shifted for the first time in nearl...
Khaled Salah, K. El-Badawi
197
Voted
MIDDLEWARE
2007
Springer
16 years 6 days ago
Domain-based context management for dynamic and evolutionary environments
Research in context-aware computing has produced a number of application prototypes, frameworks, middlewares and models for describing context. However, development of ubiquitous ...
Ricardo Couto Antunes da Rocha, Markus Endler
PERVASIVE
2005
Springer
15 years 11 months ago
Physical Browsing Research
Physical browsing is a mobile-device-based interaction method for pervasive computing. In this paper, we describe our research interests and experiences of physical browsing: the ...
Pasi Välkkynen, Timo Tuomisto