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» Designing Ubiquitous Computing Systems for Sports Equipment
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PERVASIVE
2005
Springer
15 years 11 months ago
Service Discovery in TinyObj: Strategies and Approaches
In this paper, we describe TinyObj service discovery model, which uses short wireless packet broadcasts for service discovery within a user’s vicinity. We present a prototype im...
Pavel Poupyrev, Takahiro Sasao, Shunsuke Saruwatar...
TAPIA
2005
ACM
15 years 11 months ago
The challenges of ambient collaboration
Collaborative capabilities are a hallmark of a new generation of networked applications. While traditional collaboration puts the computer in the foreground to help users interfac...
Hans-Peter Dommel
ICDCS
2009
IEEE
16 years 3 months ago
The Digital Marauder's Map: A New Threat to Location Privacy
“The Marauder’s Map” is a magical map in J. K. Rowling’s fantasy series, “Harry Potter and the Prisoner of Azkaban”. It shows all moving objects within the “Hogwarts...
Xinwen Fu, Nan Zhang 0004, Aniket Pingley, Wei Yu,...
IPSN
2007
Springer
16 years 3 days ago
Building a sensor network of mobile phones
Mobile phones have two sensors: a camera and a microphone. The widespread and ubiquitous nature of mobile phones around the world makes it attractive to build a large-scale sensor...
Aman Kansal, Michel Goraczko, Feng Zhao
PERCOM
2007
ACM
16 years 5 months ago
BlueTorrent: Cooperative content sharing for Bluetooth users
People wish to enjoy their everyday lives in various ways, among which entertainment plays a major role. In order to improve lifestyle with more ready access to entertainment cont...
Sewook Jung, Uichin Lee, Alexander Chang, Dae-Ki C...