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IJVR
2007
124views more  IJVR 2007»
13 years 7 months ago
The Effect of Gaps Between Displays on Spatial Perception and Cognition Tasks in Virtual Environments
—We propose the concept of Gap Between Displays (GBD) as a component of immersion in virtual environment systems. We hypothesized that GBD may reduce users’ task performance in...
Yi Wang, Kunmi Otitoju, Tong Liu, Sijung Kim, Doug...
ICUMT
2009
13 years 5 months ago
Discovery of Physical Neighbors for P2P 3D streaming
Abstract-- Many peer-to-peer-based virtual environment (P2PVE) solutions have been proposed recently to improve the scalability of distributed virtual environment (VE) systems. By ...
Chang-Hua Wu, Shun-Yun Hu, Li-Ming Tseng
ACMACE
2007
ACM
13 years 11 months ago
Tangible interfaces for real-time 3D virtual environments
Emergent game formats, such as machinima, that use game worlds as expressive 3D performance spaces have new expressive powers with an increase of the quality of their underlying g...
Ali Mazalek, Michael Nitsche
UIST
2004
ACM
14 years 1 months ago
DART: a toolkit for rapid design exploration of augmented reality experiences
In this paper, we describe The Designerʼs Augmented Reality Toolkit (DART). DART is built on top of Macromedia Director, a widely used multimedia development environment. We summ...
Blair MacIntyre, Maribeth Gandy, Steven Dow, Jay D...
VRST
2005
ACM
14 years 1 months ago
A 2D-3D integrated environment for cooperative work
This paper proposes a novel tabletop display system for natural communication and flexible information sharing. The proposed system is specifically designed for integration of 2...
Kousuke Nakashima, Takashi Machida, Kiyoshi Kiyoka...