This paper discusses an alternative application area for ambient information systems, coined as ‘persuasive visualization’. It investigates the recent evolution of ambient dis...
Designing mobile and wearable applications is a challenge. The context of use is more important than ever and traditional methodologies for elicitation and specification reach the...
Meme Tags are part of a body of research on GroupWear: a wearable technology that supports people in the formative stages of cooperative work. Conference participants wear Meme Ta...
Richard Borovoy, Fred Martin, Sunil Vemuri, Mitche...
We report on the design and initial evaluation of two methods for short text input in wearable computing applications using hand gestures. A wireless data glove able to recognize ...
Over the past decade, tremendous amount of research activity has focused around the problem of localization in GPS denied environments. Challenges with localization are highlighte...