Consumer game platforms are realizing Ubicomp's vision of seamless, sensor-based, embodied interaction with computation. Here we present Propinquity, a full-body dancing/figh...
A cord, although simple in form, has many interesting physical affordances that make it powerful as an input device. Not only can a length of cord be grasped in different location...
Julia Schwarz, Chris Harrison, Scott E. Hudson, Je...
This paper reports the trial of a memory prosthesis, SenseCam, as a resource for digital narratives. Over a period of one week, six participants were asked to use SenseCams to cap...
Richard H. R. Harper, Dave W. Randall, N. Smythe, ...
Methodology, theory, and practice in the ®eld of Human±Computer Interaction (HCI) all share the goal of producing interactive software that can be used eciently, eectively, ...
The utility of walking parameters such as stride length, cadence and gait velocity for monitoring motor functions of patients suffering from brain injury, Parkinson’s disease an...