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» Designing a Football Experience for a Mobile Device
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FIT
2010
13 years 2 months ago
A survey of services placement mechanisms for future mobile communication networks
Mobile communication networks experience a tremendous growth. According to the vision of Wireless World Research Forum (WWRF), there will be 7 trillion wireless devices serving 7 ...
Shahzad Ali, Andreas Mitschele-Thiel, Ali Diab, Am...
ICALT
2007
IEEE
14 years 2 months ago
Designing Innovative Learning Activities Using Ubiquitous Computing
In this paper we present our pedagogical and technological approach for supporting the design of novel situated learning activities that can be conducted both, outside the school ...
Arianit Kurti, Marcelo Milrad, Daniel Spikol
WWW
2005
ACM
14 years 8 months ago
WebPod: persistent Web browsing sessions with pocketable storage devices
We present WebPod, a portable system that enables mobile users to use the same persistent, personalized web browsing session on any Internet-enabled device. No matter what compute...
Shaya Potter, Jason Nieh
SIGCSE
2009
ACM
114views Education» more  SIGCSE 2009»
14 years 8 months ago
Engaging students through mobile game development
This paper describes using mobile game development as a motivational tool to engage students early in the curriculum. Mobile devices have become an integral part of everyday lives...
Stan Kurkovsky
DIMEA
2008
190views Multimedia» more  DIMEA 2008»
13 years 9 months ago
Bridging the gap between the digital and the physical: design and evaluation of a mobile augmented reality guide for the museum
Can Augmented Reality (AR) techniques inform the design and implementation of a mobile multimedia guide for the museum setting? Drawing from our experience both on previous mobile...
Areti Damala, Pierre Cubaud, Anne Bationo, Pascal ...