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CHI
2001
ACM
14 years 8 months ago
Quiet calls: talking silently on mobile phones
Quiet Calls is a technology allowing mobile telephone users to respond to telephone conversations without talking aloud. QC-Hold, a Quiet Calls prototype, combines three buttons f...
Sara A. Bly, Tomas Sokoler, Les Nelson
AVI
2008
13 years 10 months ago
TapTap and MagStick: improving one-handed target acquisition on small touch-screens
We present the design and evaluation of TapTap and MagStick, two thumb interaction techniques for target acquisition on mobile devices with small touch-screens. These two techniqu...
Anne Roudaut, Stéphane Huot, Eric Lecolinet
PDC
2006
ACM
14 years 1 months ago
Make it so! Jean-Luc Picard, Bart Simpson and the design of e-public services
In this paper, we report on a project applying participatory design methods to include people who have experience of social exclusion (in one form or another) in designing possibl...
Andy Dearden, Angela Lauener, Frances Slack, Chris...
NETGAMES
2004
ACM
14 years 1 months ago
A mobile gaming platform for the IMS
Mobile devices offer the opportunity to play games nearly everywhere. Moreover, networked games allow individual players to interact with other people and to participate in a larg...
Amjad Akkawi, Sibylle Schaller, Oliver Wellnitz, L...
CHI
2007
ACM
14 years 8 months ago
Momento: support for situated ubicomp experimentation
We present the iterative design of Momento, a tool that provides integrated support for situated evaluation of ubiquitous computing applications. We derived requirements for Momen...
Scott Carter, Jennifer Mankoff, Jeffrey Heer