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» Designing a Football Experience for a Mobile Device
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AVI
2008
13 years 10 months ago
A mixed-fidelity prototyping tool for mobile devices
In this paper we present a software framework which supports the construction of mixed-fidelity (from sketch-based to software) prototypes for mobile devices. The framework is ava...
Marco de Sá, Luís Carriço, Lu...
JIPS
2007
74views more  JIPS 2007»
13 years 7 months ago
Use of Mobile Devices in the Performance of Group Decision-Making under Contextual Pressure
: Mobile technology appears promising as a method to promote group performance in circumstances dependent on time, but not member proximity. However, the success of mobile technolo...
Oh Byung Kwon, Tae Kyung Kim, Choong Rhyun Kim
CHI
2005
ACM
14 years 8 months ago
Toward subtle intimate interfaces for mobile devices using an EMG controller
Using a mobile device in a social context should not cause embarrassment and disruption to the immediate environment. Interaction with mobile and wearable devices needs to be subt...
Enrico Costanza, Samuel A. Inverso, Rebecca Allen
ICC
2007
IEEE
14 years 1 months ago
Towards Sender-Based TFRC
—Pervasive communications are increasingly sent over mobile devices and personal digital assistants. This trend has been observed during the last football world cup where cellula...
Guillaume Jourjon, Emmanuel Lochin, Patrick S&eacu...
INTERACT
2003
13 years 9 months ago
The Process of Developing a Mobile Device for Communication in a Safety-Critical Domain
: This paper describes the process of developing an interactive mobile system for use in a safety-critical domain. The system was developed to inquire into the extent of which coor...
Jesper Kjeldskov, Jan Stage