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SPLC
2007
13 years 8 months ago
Automating Product-Line Variant Selection for Mobile Devices
Abstract—Product-line architectures (PLAs) designed for mobile devices create a unique challenge for automated product variant selection engines since variants must be derived on...
Jules White, Douglas C. Schmidt, Egon Wuchner, And...
MOBISYS
2004
ACM
14 years 7 months ago
Implementing Software on Resource-Constrained Mobile Sensors: Experiences with Impala and ZebraNet
ZebraNet is a mobile, wireless sensor network in which nodes move throughout an environment working to gather and process information about their surroundings [10]. As in many sen...
Ting Liu, Christopher M. Sadler, Pei Zhang, Margar...
MMM
2011
Springer
210views Multimedia» more  MMM 2011»
12 years 10 months ago
Size Matters! How Thumbnail Number, Size, and Motion Influence Mobile Video Retrieval
Various interfaces for video browsing and retrieval have been proposed that provide improved usability, better retrieval performance, and richer user experience compared to simple ...
Wolfgang Hürst, Cees G. M. Snoek, Willem-Jan ...
MHCI
2005
Springer
14 years 1 months ago
Mystery in the museum: collaborative learning activities using handheld devices
In this paper, we describe the experience of designing a collaborative learning activity for a traditional historical/cultural museum. The activity, based on a “Mystery in the M...
Jorge Simarro Cabrera, Henar Muñoz Frutos, ...
APPINF
2003
13 years 9 months ago
Software Testing for Ubiquitous Computing Devices
We describe an approach for building and testing software for ubiquitous computing. The approach provides application-level emulators of ubiquitous devices. Since each emulator is...
Ichiro Satoh