Whenever a pervasive game has to be developed for a group of children an appropriate multi-user setting has to be found. If the pervasive game does not support the children with a...
We investigate how fantasy, curiosity and challenge contribute to the user experience in multimodal dialogue computer games for preschool children. For this purpose, an on-line mu...
— This paper presents a multi-vehicle platform and framework for robotics education and research. The system is designed as an educational tool for introducing children to engine...
Rosebud is a user-interface prototype which elicits storytelling by child users though interaction with a computationally-augmented physical artifact. In particular, Rosebud links...
Children who are active on the internet are performing significant design and programming activity without realising it, in the course of hacking little animations, game scripts a...