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IFIP
2000
Springer
14 years 1 months ago
Component Technology for High-Performance Scientific Simulation Software
We are developing scientific software component technology to manage the complexity of modern, parallel simulation software and increase the interoperability and re-use of scientif...
Thomas Epperly, Scott R. Kohn, Gary Kumfert
ICALP
2005
Springer
14 years 3 months ago
Simple Extractors via Constructions of Cryptographic Pseudo-random Generators
Trevisan has shown that constructions of pseudo-random generators from hard functions (the Nisan-Wigderson approach) also produce extractors. We show that constructions of pseudo-r...
Marius Zimand
FASE
2003
Springer
14 years 2 months ago
Spatial Security Policies for Mobile Agents in a Sentient Computing Environment
Abstract. A Sentient Computing environment is one in which the system is able to perceive the state of the physical world and use this information to customise its behaviour. Mobil...
David Scott, Alastair R. Beresford, Alan Mycroft
GAMEON
2007
13 years 11 months ago
Teaching AI Concepts by Using Casual Games: A Case Study
Nowadays it is not uncommon for computer games to be used as tools to help introduce basic computer science concepts. In this paper we argue that games could also be used in more ...
Cesar Tadeu Pozzer, Börje Karlsson
ICPP
2009
IEEE
14 years 4 months ago
Speeding Up Distributed MapReduce Applications Using Hardware Accelerators
—In an attempt to increase the performance/cost ratio, large compute clusters are becoming heterogeneous at multiple levels: from asymmetric processors, to different system archi...
Yolanda Becerra, Vicenç Beltran, David Carr...