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CHI
2008
ACM
16 years 6 months ago
Ubipay: conducting everyday payments with minimum user involvement
As services embedded into public spaces become increasingly transparent, one peripheral aspect of use continues to demand explicit user attention: payment. UbiPay is a system that...
Vili Lehdonvirta, Hayuru Soma, Hitoshi Ito, Hiroak...
CHI
2007
ACM
16 years 6 months ago
Gazetop: interaction techniques for gaze-aware tabletops
GazeTop is a tabletop system that tracks multi-user eye movement in a co-located setting. Knowledge of eye movement is highly relevant to tabletop interaction: eyes can point to d...
David Holman
IUI
2003
ACM
15 years 11 months ago
Intelligent dialog overcomes speech technology limitations: the SENECa example
We present a primarily speech-based user interface to a wide range of entertainment, navigation and communication applications for use in vehicles. The multimodal dialog enables t...
Wolfgang Minker, Udo Haiber, Paul Heisterkamp, Sve...
CHI
2010
ACM
15 years 4 months ago
Protractor: a fast and accurate gesture recognizer
Protractor is a novel gesture recognizer that can be easily implemented and quickly customized for different users. Protractor uses a nearest neighbor approach, which recognizes a...
Yang Li
HT
2009
ACM
15 years 4 months ago
Games with a purpose for social networking platforms
The online games market has matured in recent years. It is now a multi-billion dollar business with hundreds of millions players worldwide. At the same time, social networking pla...
Walter Rafelsberger, Arno Scharl