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ICAT
2006
IEEE
15 years 12 months ago
Exploring Human-Robot Interaction Through Telepresence Board Games
Abstract. This paper presents an experimental test bed for exploring and evaluating human-robot interaction (HRI). Our system is designed around the concept of playing board games ...
Min Xin, Ehud Sharlin
AVI
2010
15 years 7 months ago
3D attentional maps: aggregated gaze visualizations in three-dimensional virtual environments
Gaze visualizations hold the potential to facilitate usability studies of interactive systems. However, visual gaze analysis in threedimensional virtual environments still lacks m...
Sophie Stellmach, Lennart Nacke, Raimund Dachselt
TOH
2010
74views more  TOH 2010»
15 years 4 months ago
Vibrotactile Feedback for Information Delivery in the Vehicle
—As technology advances, more functions have been, and continue to be added to the vehicle, resulting in increased needs for improved user interfaces. In this paper, we investiga...
Jonghyun Ryu, Jaemin Chun, Gunhyuk Park, Seungmoon...
CGA
1999
15 years 5 months ago
Dynamics Modeling and Culling
emsintovirtualenvironments,whileabstracting the modeling process as much as possible. To achieve efficiency,weconcentrateoncullingdynamicalsystems: if the system is not in view, we...
Stephen Chenney, Jeffrey Ichnowski, David A. Forsy...
161
Voted
RAS
2010
136views more  RAS 2010»
15 years 4 months ago
A realistic benchmark for visual indoor place recognition
An important competence for a mobile robot system is the ability to localize and perform context interpretation. This is required to perform basic navigation and to facilitate loc...
Andrzej Pronobis, Barbara Caputo, Patric Jensfelt,...