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ISCA
2007
IEEE
198views Hardware» more  ISCA 2007»
14 years 1 months ago
Making the fast case common and the uncommon case simple in unbounded transactional memory
Hardware transactional memory has great potential to simplify the creation of correct and efficient multithreaded programs, allowing programmers to exploit more effectively the s...
Colin Blundell, Joe Devietti, E. Christopher Lewis...
MM
2005
ACM
215views Multimedia» more  MM 2005»
14 years 1 months ago
OpenVIDIA: parallel GPU computer vision
Graphics and vision are approximate inverses of each other: ordinarily Graphics Processing Units (GPUs) are used to convert “numbers into pictures” (i.e. computer graphics). I...
James Fung, Steve Mann
SIGGRAPH
2010
ACM
14 years 1 days ago
OptiX: a general purpose ray tracing engine
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
CONEXT
2009
ACM
13 years 8 months ago
RFDump: an architecture for monitoring the wireless ether
Networking researchers have been using tools like wireshark and tcpdump to sniff packets on physical links that use different types of datalink protocols, e.g. Ethernet or 802.11,...
Kaushik Lakshminarayanan, Samir Sapra, Srinivasan ...
USS
2010
13 years 5 months ago
SEPIA: Privacy-Preserving Aggregation of Multi-Domain Network Events and Statistics
Secure multiparty computation (MPC) allows joint privacy-preserving computations on data of multiple parties. Although MPC has been studied substantially, building solutions that ...
Martin Burkhart, Mario Strasser, Dilip Many, Xenof...