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JAMIA
2011
83views more  JAMIA 2011»
13 years 5 days ago
Use of electronic clinical documentation: time spent and team interactions
Objective To measure the time spent authoring and viewing documentation and to study patterns of usage in healthcare practice. Design Audit logs for an electronic health record we...
George Hripcsak, David K. Vawdrey, Matthew R. Fred...
DGO
2011
302views Education» more  DGO 2011»
12 years 9 months ago
An ontology-based interactive tool to search documents in the U.S. patent system
The past few years have seen an explosive growth in scientific and regulatory documents related to the patent system. Relevant information is siloed into many heterogeneous and di...
Siddharth Taduri, Gloria T. Lau, Kincho H. Law, Ha...
CSCW
2012
ACM
12 years 5 months ago
Photoshop with friends: a synchronous learning community for graphic design
Photoshop with Friends is an online community of learners exchanging just-in-time help on graphic design tasks. The system attempts to provide an interactive, visual, context-awar...
Juho Kim, Benjamin Malley, Joel Brandt, Mira Dontc...
SIGDIAL
2010
13 years 7 months ago
Non-humanlike Spoken Dialogue: A Design Perspective
We propose a non-humanlike spoken dialogue design, which consists of two elements: non-humanlike turn-taking and non-humanlike acknowledgment. Two experimental studies are reporte...
Kotaro Funakoshi, Mikio Nakano, Kazuki Kobayashi, ...
XPU
2010
Springer
13 years 7 months ago
Design and Development in the "Agile Room": Trialing Scrum at a Digital Agency
Scrum was trialed at Cimex — a Digital Media Agency in the UK. Our insights centre in particular around the close interactions between the designers and developer working in the ...
Katerina Tzanidou, Jennifer Ferreira