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» Designing example-critiquing interaction
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TEI
2012
ACM
254views Hardware» more  TEI 2012»
12 years 3 months ago
The Garden of Time: a tangible interactive video installation
In this paper we present the interactive video installation titled “The Garden of Time”: a tangible interface designed specifically to emphasize the conceptual nature of the p...
Jorge C. S. Cardoso, Carlos Sena Caires
HCI
2009
13 years 5 months ago
High-Fidelity Prototyping of Interactive Systems Can Be Formal Too
The design of safety critical systems calls for advanced software engineering models, methods and tools in order to meet the safety requirements that will avoid putting human life ...
Philippe A. Palanque, Jean-François Ladry, ...
IUI
2012
ACM
12 years 3 months ago
Style by demonstration: teaching interactive movement style to robots
The style in which a robot moves, expressed through its gait or locomotion, can convey effective messages to people. For example, a robot could move aggressively in reaction to a ...
James Everett Young, Kentaro Ishii, Takeo Igarashi...
TEI
2012
ACM
228views Hardware» more  TEI 2012»
12 years 3 months ago
DressUp: a 3D interface for clothing design with a physical mannequin
This paper introduces DressUp, a computerized system for designing dresses with 3D input using the form of the human body as a guide. It consists of a body-sized physical mannequi...
Amy Wibowo, Daisuke Sakamoto, Jun Mitani, Takeo Ig...
TEI
2012
ACM
258views Hardware» more  TEI 2012»
12 years 3 months ago
The HapticTouch toolkit: enabling exploration of haptic interactions
In the real world, touch based interaction relies on haptic feedback (e.g., grasping objects, feeling textures). Unfortunately, such feedback is absent in current tabletop systems...
David Ledo, Miguel A. Nacenta, Nicolai Marquardt, ...