Abstract: If the computational demands of an interactive graphics rendering application cannot be met by a single commodity Graphics Processing Unit (GPU), multiple graphics accele...
Ross Brennan, Michael Manzke, Keith O'Conor, John ...
We introduce a point-based algorithm for computing and rendering stream surfaces and path surfaces of a 3D flow. The points are generated by particle tracing, and an even distrib...
Tobias Schafhitzel, Eduardo Tejada, Daniel Weiskop...
Abstract. A major challenge of Ambient Intelligence lies in building middleware that can ease service implementation through allowing the application developer to emphasize only th...
In recent years, we have developed an icon-based communication interface to represent concepts and ideas. Users can create messages to communicate with others using a spatial arran...
The rapid growth of mobile Internet use requires highly flexible and adaptable user interfaces for web applications. Contextual data from various sources as for example device HMI...