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MODELS
2007
Springer
14 years 1 months ago
Model-Based Design of Computer-Controlled Game Character Behavior
Recently, the complexity of modern, real-time computer games has increased drastically. The need for sophisticated game AI, in particular for Non-Player Characters, grows with the ...
Jörg Kienzle, Alexandre Denault, Hans Vanghel...
DSVIS
1998
Springer
13 years 11 months ago
Inference and Information Resources: A Design Case Study
Abstract. Much attention has been paid in HCI to techniques for designing systems that conform to the tasks users wish to carry out. It is often the case that such approaches rely ...
Robert E. Fields, Nicholas A. Merriam
CAISE
2008
Springer
13 years 9 months ago
Guidance in Web Applications Design
Abstract. The paper introduces a new situational method for Web applications design. The purpose of the approach is to respond to the following limits of web development methods: t...
Semia Sonia Selmi, Naoufel Kraïem, Henda Hajj...
WALTD
2008
109views Education» more  WALTD 2008»
13 years 8 months ago
Inclusive, Adaptive Design for Students with Severe Learning Disabilities
Young adults with severe disabilities and learning difficulties (SLD) have very limited access to appropriate learning resources. Their unique individual needs and requirements pr...
Matt Harrison, Claire Stockton
AAECC
2006
Springer
114views Algorithms» more  AAECC 2006»
14 years 1 months ago
Traitor Tracing Against Powerful Attacks Using Combinatorial Designs
This paper addresses the problem of threshold traitor tracing for digital content where, by embedding appropriate digital patterns into the distributed content, it is possible to t...
Simon McNicol, Serdar Boztas, Asha Rao