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» Designing for experiences: randomness as a resource
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RTSS
2005
IEEE
14 years 1 months ago
Optimal Task Rate Selection in Fixed Priority Systems
The design phase of any real-time system requires balancing the limited computational resources against the functional requirements and the performance of the application. The opt...
Enrico Bini, Marco Di Natale
SIGDOC
2009
ACM
14 years 12 days ago
User's issues in crossmedia applications
Technology allows users to interact with a wide variety of information and services. However, more and more users need to integrate complementary content to previously accessed in...
João Soares de Oliveira Neto, Nicolas Rouss...
ICAC
2007
IEEE
14 years 2 months ago
SLA Decomposition: Translating Service Level Objectives to System Level Thresholds
In today’s complex and highly dynamic computing environments, systems/services have to be constantly adjusted to meet Service Level Agreements (SLAs) and to improve resource uti...
Yuan Chen, Subu Iyer, Xue Liu, Dejan S. Milojicic,...
RTCSA
2005
IEEE
14 years 1 months ago
LyraNET: A Zero-Copy TCP/IP Protocol Stack for Embedded Operating Systems
Embedded systems are usually resource limited in terms of processing power, memory, and power consumption, thus embedded TCP/IP should be designed to make the best use of limited ...
Yun-Chen Li, Mei-Ling Chiang
EGC
2005
Springer
14 years 1 months ago
GLIDE: A Grid-Based Light-Weight Infrastructure for Data-Intensive Environments
Abstract. The promise of the grid is that it will enable public access and sharing of immense amounts of computational and data resources among dynamic coalitions of individuals an...
Chris Mattmann, Sam Malek, Nels Beckman, Marija Mi...