Sciweavers

10284 search results - page 1993 / 2057
» Designing for nomadic work
Sort
View
GAMEON
2003
13 years 11 months ago
An Actor Architecture to Develop Games for Blind Children
In this article, we are interested in providing a framework to develop games for visually impaired or blind children. In this context, we propose a tool set to ease the creation o...
Cyrille Bertelle, Antoine Dutot, Sylvain Lerebourg...
PDCN
2004
13 years 11 months ago
Scalable parallel algorithms for difficult combinatorial problems: A case study in optimization
A novel combination of emergent algorithmic methods, powerful computational platforms and supporting infrastructure is described. These complementary tools and technologies are us...
Faisal N. Abu-Khzam, Michael A. Langston, Pushkar ...
IADIS
2003
13 years 11 months ago
A Web-Based Education Tool for Collaborative Learning of Assembly Programming
A visual simulator has been developed as an example of Web-based education tool, which is designed for students to understand graphically internal behavior and structure of comput...
Yoshiro Imai, Shinji Tomita
SPIESR
2001
174views Database» more  SPIESR 2001»
13 years 11 months ago
Mapping low-level image features to semantic concepts
Humans tend to use high-level semantic concepts when querying and browsing multimedia databases; there is thus, a need for systems that extract these concepts and make available a...
Daniela Stan, Ishwar K. Sethi
USENIX
2001
13 years 11 months ago
A Waypoint Service Approach to Connect Heterogeneous Internet Address Spaces
The rapid growth of the Internet has made IP addresses a scarce resource. To get around this problem, today and in the foreseeable future, networks will be deployed with reusable-...
T. S. Eugene Ng, Ion Stoica, Hui Zhang
« Prev « First page 1993 / 2057 Last » Next »