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CHI
2010
ACM
14 years 2 months ago
Towards customizable games for stroke rehabilitation
Stroke is the leading cause of long term disability among adults in industrialized nations. The partial paralysis that stroke patients often experience can make independent living...
Gazihan Alankus, Amanda Lazar, Matt May, Caitlin K...
ICC
2009
IEEE
124views Communications» more  ICC 2009»
13 years 5 months ago
Routing Games for Traffic Engineering
Abstract--Current data network scenario makes Traffic Engineering (TE) a very challenging task. The ever growing access rates and new applications running on end-hosts result in mo...
Federico Larroca, Jean-Louis Rougier
ACMDIS
2006
ACM
14 years 1 months ago
Design research for a context-aware capture system to support biology education
Automatic capture technology could enable students to record and index much information—both digital and nondigital—with little extra effort. Can this technology be designed t...
Abe Crystal
IPL
2010
92views more  IPL 2010»
13 years 6 months ago
Learning parities in the mistake-bound model
We study the problem of learning parity functions that depend on at most k variables (kparities) attribute-efficiently in the mistake-bound model. We design a simple, deterministi...
Harry Buhrman, David García-Soriano, Arie M...
AAMAS
2006
Springer
13 years 7 months ago
An Evolutionary Dynamical Analysis of Multi-Agent Learning in Iterated Games
In this paper, we investigate Reinforcement learning (RL) in multi-agent systems (MAS) from an evolutionary dynamical perspective. Typical for a MAS is that the environment is not ...
Karl Tuyls, Pieter Jan't Hoen, Bram Vanschoenwinke...