Networked games can provide groupware developers with important lessons in how to deal with real-world networking issues such as latency, limited bandwidth and packet loss. Games ...
Jeff Dyck, Carl Gutwin, T. C. Nicholas Graham, Dav...
In a supply chain organized as a network of autonomous enterprises, the main objective of each partner is to optimize his production and supply policy with respect to his own econ...
: Activity Theory (AT) has been a recognised framework for enhancing design practices in HCI and related disciplines for a couple of decades. In most cases, AT has been deployed as...
Design of a distributed transaction processing system is a complex process. The paper describes the design and implementation of a general purpose scalable simulation environment ...
Alok R. Chaturvedi, Samir Gupta, Subhajyoti Bandyo...
The GOODLY language can be used to specify the design of systems built according to the Object Oriented paradigm. It was conceived with the main purpose of facilitating the extrac...
Fernando Brito e Abreu, Luis Ochoa, Miguel Goul&at...