In this paper we propose a fully distributed peer-to-peer (P2P) infrastructure supporting Networked Virtual Environment (NVE) applications, such as massively multiplayer online ga...
Game and simulation development is a difficult process because there are many low level infrastructure concerns that need to be addressed. This is a barrier to development for ine...
Frederick C. Harris Jr., Leandro Basallo, Ryan E. ...
In this paper, we present a real world user study of 4 interfaces designed to teach new visual objects to a social robot. This study was designed as a robotic game in order to mai...
Pierre Rouanet, Fabien Danieau, Pierre-Yves Oudeye...
Video-based multiple target tracking (MTT) is a challenging task when similar targets are present in close vicinity. Because their visual observations are mixed and difficult to s...
—Anonymous wireless networking is studied when an adversary monitors the transmission timing of an unknown subset of the network nodes. For a desired quality of service (QoS), as...